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About Me


I'm Chris, a Game Designer that recently graduated from Sheridan College. I've always enjoyed building meaningful user experiences through strong core mechanics, engaging gameplay systems, and scalable content. I'm always constantly seeking ways to improve, and am more than happy to learn from new people and environments.

Growing up on games such as Maplestory and Runescape, I have always been interested on creating gameplay that players can carve their own personality into as they delve into the game's content and mechanics.


What I enjoy when designing games:

  • Intuitive progression systems

  • Theory crafting ideas together

  • Prototyping elegant mechanics

  • Systems that reward player mastery

Some games that I've enjoyed playing recently:

  • Rainbow Six Siege

  • Darkest Dungeon

  • Library of Ruina

  • Rimworld

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